I developed this curriculum for visual thinkers with little to no prior experience in computer programming. Students focused on the development of programmatic systems to create interactive and motion graphics in diverse media, from the web, to augmented & virtual reality. Their final deliverable transformed a static piece of journalism into a dynamic website with an AR or VR component.
WHY SPACE IS SILENT
by Jordan Boone
Jordan’s project takes full advantage of VR’s ability to transport us into unreachable places. To go along with the visual component is a beautiful voice over.
DON’T CALL ME HONEY
by Katie Silver
Don’t Call Me Honey uses sound, video, and motion to detail the role of women in rock and roll. Katie’s VR component plays with spatial sound.
BOSTON’S TWO SIDES
by Krystyn Sylvester
Krystyn transformed this lengthy WBUR article into a compelling and beautiful website with two 360° videos embedded directly into the text.